Useful Articles and Sites
This is as much for my benefit as anyone else’s, but this is the list of reference articles we’ve looked at and are using:
General
- Magic Academy
- Archive of the Magic Dojo
- Deck-o-pedia
- Glossary
- Archived decklists at Deckcheck.net
- Card lookup
- The Mathematics of Magic
Rules & Introduction
- Rules Overview – John Carter
- Magic Jargon – Magic Academy
- In-Game Protocol – Magic Academy
- Anatomy of a Magic Card – Magic Academy
Game Theory
- Ben Polak’s lectures on Game Theory at Yale
- Lecture Slides on Game Theory – John Duffy
- Prisoner’s Dilemma from “What IF…Collected Thought Experiments in Philosophy” pg 202-203 – Peg Tittle
- Lecture Notes
- Intro to Game Theory – Frank Karsten
- Branching out: Game Theory and Magic – Jeff Hall
- Theory Games – Frank Karsten
Multiplayer
Epistemic Logic
- Eric Pacuit’s Slides
- What They Think You’re Thinking – Steve Sadin
- Telepathy – Josh Utter-Lytton
- Exchange of Information – Ben Stark
Limited
- Feeling a Draft: An Introduction to 40-Card Decks – Magic Academy
- Booster Draft Primer – Randy Buehler
- Sending Signals – Scott Willis
- Top-Down Drafting – Steve Sadin
Deckbuilding
- Deckbuilding – Magic Academy
- Aggro, Combo, and Control – Magic Academy
- Intro to Mana Base – Magic Academy
- Deckbuilding 101 – Ben Bleiweiss
Game Design
- Optimal Card-Collecting Strategies for Magic: The Gathering – Robert A. Bosch, The College Mathematics Journal, Vol. 31, No. 1 (Jan., 2000), pp. 15-21
- Timmy, Johnny, Spike Reading – Mark Rosewater
- Color Wheel
- State of Magic: Online
- Restricted/Banned cards
- Online Forum discussion on “netdecking”
- Description of Magic: Online
- A Fresh Coat of Magic Paint – Doug Beyer (this is where they talk about functional reprints in m10. It’s not super deep, but very relevant)
Statistics & Simulation
- Basic Probability – MIT Opencourseware
- Hypothesis Testing: The Basics
- 5 Rules to Avoid a Mana Screw – Jay Moldenhauer-Salazar
- Z-test stuff
- Mathemagics: Onslaught Fetch Lands Revisited – Garrett Johnson
- You Make the Play: Statistics for Dummies – Mike Flores
- How to Cheat – Mike Flores
- The Art of the Mulligan – Ken Krouner
- The Art of the Mulligan: 8 Case Studies – Ken Krouner
- Parth Modi’s Cascade Swans
- Joel Calafell’s Cascade Swans
- Warp World Amalgamation – Dave Meeson
Tempo
Metagame
- Metagame – Magic Academy
- Game Theory and the Introduction to Metagame Shift – John Beety
- Data-Mining Extended Tournaments for Statistics – Frank Karsten
- Rules for Nomic
- Event Coverage of Pro-Tour: Kyoto
- Information Cascades in Magic – Patrick Chapin
- When They Said “Great”… They Meant It
Graph Theory
Card Advantage
- Intro to Card Advantage – Magic Academy
- Tempo and Card Advantage – Eric Taylor
- Systemic Thought – Zvi Mowshowitz
- Interaction Advantage – Zac Hill
- Card Adv. and Quality – Will Rieffer
AI
- Game-Playing Computers: The Next Moves – Susan L. Epstein – AAAI 1999
- Regret Minimization in Games with Incomplete Information – M Zinkevich, M Johanson, M Bowling, C Piccione – NIPS 2007
- AI Overview – Computer Programming and Magic
- AI beats human poker champions – EETimes.com
- The Next Jump in Artificial Intelligence – Brittany Grayson
- Duels of the Planeswalkers: All About AI – Patrick Buckland
- The Quest for Artificial Intelligence – Nils Nilsson
Forum Posts about us